![]() To do so, you need to install WAAPI and Mido, along with Python. Say you want this, to function in real-time. Finally in MadMapper, you right-click on the property you want to influence, choose MIDI control, click learn, touch the RTPC in Wwise, and there you go. Next, create a global binding for the RTPC, and let's change it to control change 1. In Wwise, go to the Control Surface Devices and add a MIDI device that receives from your MIDI controller, but sends to the port we just created. There you just add a new port, with a name that makes sense. If you don't have a tool for that, you can get loopMIDI. ![]() Let's start by creating a virtual MIDI port. And then hook up that signal to a property in MadMapper. Let's say you want this Game Parameter in Wwise, to control the logo projected on the side of this box. No commercials, no lengthy introductions - get "Wwiser" in a minute. One Minute Wwise | Control a Projection in MadMapper with WwiseĬontrol projection mapping elements in MadMapper from a Game Parameter in Wwise, by sending a MIDI signal through a virtual MIDI device.
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